Bachtiar ZS

I am a UX Designer

Bachtiar ZS

I am driven and passionate about delivering user-centered designs that effectively communicate and solve complex problems. I bring fresh ideas and a strong attention to detail, along with a good understanding of design principles, color theory, and typography. My goal is to design intuitive, engaging and accessible digital experiences that meet business and user needs. I am excited to learn and grow as a designer while working on projects that make a positive impact on people's lives.

I believe creativity and communication can build the best works for everyone.

Me

Skills

Commonly I use the following software tools to work on projects. If you have a project, feel free to contact me and start a great job together!

Figma 90%
Adobe Photoshop 80%
Adobe Illustrator 70%

UI/UX Design

Creating a useful and stunning Web or Mobile Design trough research-wireframe-prototype and test.

Identity Design

Craft a great Brand with simple and meaningful identitiy that everybody can easely remember even if you're just glancing.

Cover Design

Made a non-fiction or fiction, and magazine cover which is corresponds to the book you wrote and magazine you compose.

  • UX Portfolio Website

     





  • Book Cover Design: Anak Lereng Ijen



    Picture:

    Front Cover Page 
    Back Cover Page

    Client    :    Zahra Publisher Group

    Writer   :    Yudi Kurniawan

    Tools: 

  • Travelicious Landing Page

     


  • Teman Event Landing Page

     


  • Redesign GoFOOD Ordering Process







  • SeBuku (UI/UX Design)







    PROBLEM STATEMENT


    Data research from Picodi.com explained, that the number of physical book demand in the Indonesian market in 2019 is still quite high, this is expected to increase with the presence of new published books, but not everyone who likes to read books also likes to buy them, while among the malang book lovers community many members who have many books that are not read so fill the room and they are reluctant to sell them , then difficult access to obtain specific desired books such as translation books, etc. is also a factor in application development.



    PROJECT GOALS


    USER GOALS

    SeBuku application is expected to help ease access to borrowing for people who like to read books but are reluctant to buy them; Easy access to physical book search in Malang; For the owners of many books this application can be an alternative to sharing and storing books because sebuku also provides storage warehouses.

    BUSINESS GOALS

    By using a revenue sharing system between book owners and developers, users will earn 80% of the books they leave and rent by other users depending on how long the book is rented; Using technology to introduce online physical bookshops in the city; Indirectly it can also reduce logging for papermaking.

    USER PERSONA




    INFORMATION ARCHITECTURE



    USER JOURNEY MAP

    In this user journey maps there are 5 user flow tasks that must be completed; Renting/borrowing Books (Menyewa/meminjam Buku), lending/storing Books (meminjamkan/menyimpan Buku), viewing rented book data (melihat data buku yang disewakan), Bookmarking books (menandai buku), Editing profiles and Identity Verification (Edit profil dan Verifikasi identitas )


    SKETCH and WIREFRAME





    COLORS and TYPOGRAPHY




    HI-FI and MOCKUPS



    To Understand more about this project I've made presentation about it

    Design adds value faster than it adds costs

    - Joel Spolsky

    ADDRESS

    Malang, Indonesia

    PHONE

    +62 896 644 843 336

    WhatsApp

    +62 896 644 843 336